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Here’s the current student project for the Unity RPG course I’m taking.

The next section is actually supposed to be about making the “moment” fun, so consider this more of a tech demo, I guess.

Assets were provided by Synty Studios specifically for this course, and animations were provided by Explosive. Thanks to both groups for their support!

The next project in my Unity course is “Realm Rush”, which is more of a tech demo of a Tower Defense game than a game proper. You can test it out here.

Click any of the cubes that are not part of the enemies path to build a tower. You can have up to 3 towers at a time, and the enemies will get faster and faster until you are overwhelmed.

I’m attempting to expand my programming skills and taking a Unity course on The first project is “Project Boost”, but I’ve decided to go a different route and my “rocket” is a fish trying to make his way back to his friend.

A/D to rotate, Space to thrust swim.

Try it out.